A good touch UI is not a good pointer-based UI and vice versa.
A touch UI needs large hit zones, benefits from natural drag/scroll, has only one kind of click but can have multiple touchpoints.
A pointer UI can use very compact and precise interaction areas (text selection is a great example), right- and option-clicks and has very old conventions for drag and scroll.
Saying that Windows is touch unfriendly is missing the point of it being very pointer friendly.
Apple is slowly bringing the two paradigms closer, and people complain at each step.
A touch UI needs large hit zones, benefits from natural drag/scroll, has only one kind of click but can have multiple touchpoints.
A pointer UI can use very compact and precise interaction areas (text selection is a great example), right- and option-clicks and has very old conventions for drag and scroll.
Saying that Windows is touch unfriendly is missing the point of it being very pointer friendly.
Apple is slowly bringing the two paradigms closer, and people complain at each step.