1. Setup initial game state
2. Render graphics in accordance to game state
3. Read input and update state in accordance with it
4. GOTO 2
The purpose of C++ is to prevent you from realizing this. Don't use it and don't talk to anyone who uses it. Same for Java, C#.
1. Setup initial game state
2. Render graphics in accordance to game state
3. Read input and update state in accordance with it
4. GOTO 2
The purpose of C++ is to prevent you from realizing this. Don't use it and don't talk to anyone who uses it. Same for Java, C#.