Once up on a time social media was called Usenet and worked offline in a dedicated client with a standard protocol. You only went online to download and send messages, but could then go offline and read them in an app of your choice.
Web2.0 discarded the protocol approach and turned your computer into a thin client that does little more than render webapps that require you to be permanently online.
Web2.0 discarded the protocol approach and turned your computer into a thin client that does little more than render webapps that require you to be permanently online.