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This post illustrates why turn based games rule for richness and complexity. There is nothing so satisfying as finding stable points in gameplay.

This one Reddit post will probably waste thousands of what could be productive hours... I am sorely tempted to play Civ3 or GalCivII:TotA today.



I have sunk several hours of my life into Civ5 (and played very few multiplayer games).

The thing about the series is that I can sit, build a large empire and take my time. In every non-turn based game (AOE) etc, everyone rushkills and shoots for metrics like FC (fastest castle) etc. without building a lasting empire. The civ series allows me to truly enjoy this aspect of the game.

OTOH, in Civ5 I have found the battles sorely lacking (the AI is not clever and artillery can do some very solid damage) so I feel cheated a bit. I still haven't found a game that combines the elements of Civ5 I like and also demands a good battle strategy.




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