This was interesting as a simulation cum case study, but rather miserable as far as gaming goes.
There is no way a game of Civ II isn't eminently beatable - militarily or otherwise.
For one thing, there's no excuse to not operate as a Fundamentalism (0 population unrest) late game. Virtually all other forms of government, particularly Democracy, are an annoying cavalcade of civil unrest late game.
I enjoyed the read. It really brought me back in time to playing this game with fervent addiction in middle school.
>>> "There is technically no way to tell. The game officially ended years ago and I've had to transfer the save file from computer to computer over the years. Computers that don't have the original hall of fame to reference. That said, I usually played on Prince or King. As I recall, anything beyond that was virtually unplayable in Civ II."
I think he probably kept it going even after achieving victory, as a sort of weird experiment that got weirder the longer he went on with it. I can't really imagine being that singleminded/obsessive with respect to a single savegame, but I applaud him for it.
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edit: confirmation
>>> What happened to the space race? Did you ever get that far?
>>> "Yes. But I didn't participate. When I play civ I usually go for the Diplomatic victory. I did complete it at some point. Probably before the war. But the game was already officially won."
There is no way a game of Civ II isn't eminently beatable - militarily or otherwise.
For one thing, there's no excuse to not operate as a Fundamentalism (0 population unrest) late game. Virtually all other forms of government, particularly Democracy, are an annoying cavalcade of civil unrest late game.
I enjoyed the read. It really brought me back in time to playing this game with fervent addiction in middle school.