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I think before the introduction of move semantics in C++11, there were a lot of cases where you needed new and delete to get basic things working. (Moving an fstream around is a relevant example.) So the modern rule of "don't use new and delete in application code" really wasn't practical before that.


No, pretty much everything could be done with swap (like moving an fstream as you say). Sure, it's a bit more cumbersome, but it was still RAII.


I suppose RAII is an old concept, but move semantics allowing RAII to transfer ownership and avoid manual new/free of non-copied resources was uncommon until C++11.




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