Well, take a look at fashion design. Objectively, there are a lot of really crazy designs that no one would wear in the real world. But designs for clothing always keeps changing, even if they are small, subtle changes.
I think you can apply the same towards design of anything. Tastes change. While a certain design philosophy might be a godsend in 2010, it might be considered trash in 2015.
To be fair, I also think a lot of design decisions are poorly made, and a lot of businesses make poor user experiences.
I like the idea of doubling-down on UX patterns as a 'fashion' that we all have to adapt to each occasion and season.
We'd quickly branch into 'busines formal' UX patterns that change infrequently, only splashing a company color in places but largely uniform, all the way through to 'haute couture' UX patterns like the recent 'brutalist' trend, trusting they only appear on trendier sites and dropshipping fronts.
> Objectively, there are a lot of really crazy designs that no one would wear in the real world.
Objectivity is an ideal we can strive towards. And several crazy and expensive designs are worn in the real world. I have seen it with my own eyes. The people who are able to afford those clothes either:
- Have bad taste (A subjective judgement which is logically wrong, since it is absolute)
Humans are never objective. Ever. Not only that, this inherent and fundamental subjectivity means they could never know what objectivity looks like in order to judge whether something is indeed objective. Because their criteria are subjective.
Yes, Kant named it: "Das Ding an sich" ie "The thing, in itself". We can never perceive it in its totality, since our senses always deceive us, thus: objectivity is impossible.
They do, but do they change as quickly as every season?...or sometimes people do those who make money off changing tastes tell you that tastes change that often?
Haute couture runway isn’t intended to be worn. It generally shows a concept of the general theme for the season as well as ability. It’s not the same as UI/UX whose entire purpose is to be used, that’s more like the prêt-a-porter lines for fashion (which are also on runways)
Female jean pockets being small is entirely a driver for handbags and the like. It’s a poor decision for practicality but entirely a business decision — it’s sorta a dark design pattern I guess similar to how amazon buries privacy settings
I think you can apply the same towards design of anything. Tastes change. While a certain design philosophy might be a godsend in 2010, it might be considered trash in 2015.
To be fair, I also think a lot of design decisions are poorly made, and a lot of businesses make poor user experiences.
Just like female jeans that have tiny pockets.