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For what it’s worth, people said the same thing about Chess, then Go, then Starcraft. In these battles, AI seems to win with enough time.


These are all games with rules and absolute information. Product managers that can't express themselves is different.

Making an AI that can generate code from requirements is probably difficult, but manageable. Making an AI that asks the right questions, gets stakeholders to agree on something reasonable, and create solid specifications from that, is probably a long time from now.


The absolute information requirement got dropped when the AI started playing Starcraft with fog of war. It then has to decide how and when to scout, which is pretty cool




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