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Spotify is built around Chromium Embedded Framework, with IIRC a separate browser instance for each UI frame.

Given Chrome's battery and RAM usage, it's not surprising that Spotify performs poorly even compared to iTunes.



What was the decision behind this? Why not to develop a native app (swift or objective-c), that would be better optimized and would perform better?

Isn't there enough evidence that wrapped web apps like Slack or Atom (and now Spotify) perform worse than the native apps?


Multi-platform at the lowest cost.


It's easier.




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